#ifndef _INDOORS_H_DACHI_
#define _INDOORS_H_DACHI_

#include "Location.h"
#include <fstream>

class Indoors : public Location{
	
	
	public:
	Indoors(Character * p, std::string name, std::string description);
	
	
	
	friend bool saveLocationExtras (Indoors&, std::ofstream&);
	friend Location* loadLocation(Game &g, std::ifstream & input);
	private:
	bool sleep();
	
};


#endif
